Text 28 Apr 136 notes
I’m actually not going to ask this anonymously so you know this isn’t some random troll. Have you seen the other characters from the game [Dragon’s Crown]? I admit, i’m not overly familiar with dragons crown but i’ve seen the other characters, she’s very much in the same realm of fantasy as the other characters. The artist is using over-exaggeration to an extreme effect on everything. That means that sexy characters are, well, that. Muscle hulks are massive, etc. Just want people to understand that before rage!
I also ask that if you do post that, mention that I don’t actually like the characterization, it just seems like everyone is jumping on that one character before looking at the game, which is weird as all hell to me. If I was going to be angry at something, i’d at least find out about it first, not latch onto one image and start screaming.
Thanks for doing this not on anon! Lots of people make the argument that men in the media are sexualized to be enormous hulks. The difference is explained very well in David Willis’s comic Shortpacked:
 
image

full size (scroll down)

When men are portrayed as unrealistically muscular, it’s about power and dominance, not about sexualization. When women are portrayed unrealistically, it’s usually about sexual gratification for men. It’s the society we live in.
Also, this isn’t “latching onto one image”. Dragon’s Crown appears to have main three female characters, and two of them are portrayed ridiculously. You’re correct in saying that I don’t know a lot about the game, but that’s why I deliberately have not commented on their roles in the game. The purpose of this blog is to address visual representation of women in the media, which I have done here. The only thing that playing the game would yield me is the internal bleeding caused by seeing this sprite:
image
Sorry about the screaming.
-Satya
EDIT: Link fixed! Sorry guys.
Text 27 Apr 20 notes

Anonymous asked: It looks like that skeleton is being sucked into her boobs.

My theory: hidden between her breasts is a small monster that needs to be fed by shoving stuff in her cleavage. It poops misogyny. 

-Satya

Photo 27 Apr 102 notes Sorry to double post, but people wanted a rebloggable version- here you go!
-Satya

Sorry to double post, but people wanted a rebloggable version- here you go!

-Satya

Text 27 Apr 51 notes

Anonymous asked: """""""sexist"""""" in quotation marks because they only did something pretty much universally agreed upon as very sexist

YEP because, you know. It’s questionable if this is sexist or not. Like really. Who can be sure?

I JUST DON’T KNOW

-Satya 

Text 27 Apr 42 notes

Anonymous asked: Real quick about Dragon's Crown: It's nothing out of the ordinary given the developer's (Vanillaware) past works. They use heavily stylized designs (hell just look at Odin in Odin Sphere). On a side note, a lot of people seem to complain about their female designs being "sexist" yet completely ignore that in all their games the heroes have been females and have been very strong characters.

Yeah… no. I’m seeing people in the reblogs defending Dragon’s Crown by saying “but Vanillaware has done this for ages!” No. That’s not an excuse. Why the hell would that be an excuse? I ask you, how does it help this company’s reputation that they have a legacy of perpetuating really societally damaging body images?

I can’t speak to how strong the characters are since I’m not entirely familiar with the plot of the game. But just because a woman is a leading character does not mean that the character is not sexist. The visual portrayal is INCREDIBLY sexist! Look at the contorted spines, the hugely prevalent and impossible boob/butt poses (where the viewer is shown both a full view of breasts and ass, which is anatomically improbable), the bikini armor, the back-breaking size of the unsupported breasts, the things shoved in butt cracks and cleavage. I don’t mean to be rude, but I’ve no clue how you can look at these images and not see the inherent problems.

-Satya

EDIT: And “stylization” is not an excuse. There are plenty of stylized characters that aren’t intended to be realistic portrayals of human body types but do not overly sexualize women. 

Text 26 Apr 212 notes

SUBMISSION:

This. This whole game. http://www.atlus.com/dragonscrown/

also, Penny Arcade’s wonderful response

image

Just keeping it in perspective….or not, as it were.

So, we’ve gotten submissions from Dragon’s Crown before, but I hadn’t taken a look at the website before- it’s kind of doubly heartbreaking, because the animation style is gorgeous. THIS COULD HAVE BEEN SO NICE

Thanks as always to Penny Arcade for the horrified laughter.

-Satya

Photo 24 Apr 290 notes saehral:

psdo:

factsandchicks:

The reason that the original Lara Croft had such large breasts is that their size was accidentally set to 150% by designer, Tony Gard.
source

“The rest of the crew convinced him to keep it that way.”
Color me not surprised.

Wait, what?? The original Lara Croft had like maaaybe 500 polygons? When I was doing 3d modelling years ago (long AFTER the original Tomb Raider came out) they didn’t exactly have a ‘breast size slider’ built in.
Seriously her original ‘breasts’ were like 2 vertices: 
How do you even measure 150% on this? WERE THEY POSITIONING THE VERTICES BY CODE???? (Genuine question, that was probably a technique at some point.)
…I’m really curious because that “accident” sounds like so much bullshit.

I know literally nothing about animation and coding, so I’m unsure how valid this is, and IGN didn’t cite any source for it. Skeptical for a few reasons… Anyone with background in the area care to share their thoughts?
Either way, as we all know- boobs do not work that way.
-Satya

saehral:

psdo:

factsandchicks:

The reason that the original Lara Croft had such large breasts is that their size was accidentally set to 150% by designer, Tony Gard.

source

“The rest of the crew convinced him to keep it that way.”

Color me not surprised.

Wait, what?? The original Lara Croft had like maaaybe 500 polygons? When I was doing 3d modelling years ago (long AFTER the original Tomb Raider came out) they didn’t exactly have a ‘breast size slider’ built in.

Seriously her original ‘breasts’ were like 2 vertices:

How do you even measure 150% on this?
 WERE THEY POSITIONING THE VERTICES BY CODE???? (Genuine question, that was probably a technique at some point.)

…I’m really curious because that “accident” sounds like so much bullshit.

I know literally nothing about animation and coding, so I’m unsure how valid this is, and IGN didn’t cite any source for it. Skeptical for a few reasons… Anyone with background in the area care to share their thoughts?

Either way, as we all know- boobs do not work that way.

-Satya

via Splat..
Quote 19 Apr 1,550 notes
As if that wasn’t enough, twin-bulged breastplates ignore the anatomical makeup of the female breast itself. To make a long story short, the breast largely consists of fat and modified sweat glands (for the production of milk, that is), and hence it’s not nearly as solid as a comparable mass of muscle. So all but the largest breasts can be bound quite flat against the woman’s chest without occasioning too much discomfort. In turn, this means a fighting woman probably isn’t going to need a breastplate with a chest profile larger than one worn by a fighting man of a similar height and general body shape, and therefore it’s quite likely that the woman would simply fit into the man’s breastplate with the aid of some padding to make up the slack in the waist and shoulders.
Text 17 Apr 54 notes

SUBMISSION: spudthulhu

image

Ithinkshe’sbroken.png

(From the Elsword loading screen)

why

image

would

image

you 

do this to me

image

-Satya

Photo 9 Apr 209 notes 
SUBMISSION: you-are-bolin 
One thing that artists can’t seem to get is how spandex/tight material + boobs actually works. Unless you have small boobs, the spandex will not perfectly conform to the shape of the breast. It creates a flat area between the boobs. You have to literally vacuum-seal the costume to get that effect, which is what they had to do to Michelle Pfeiffer. She said it was extremely uncomfortable and she was only allowed to wear it for a few hours at a time.

I hate to bring up LoK again, but this submission more accurately conveys what I was trying to say a few days ago- in terms of the physical portrayal of women, the series does it right.
-Satya

SUBMISSION: you-are-bolin 

One thing that artists can’t seem to get is how spandex/tight material + boobs actually works. Unless you have small boobs, the spandex will not perfectly conform to the shape of the breast. It creates a flat area between the boobs. You have to literally vacuum-seal the costume to get that effect, which is what they had to do to Michelle Pfeiffer. She said it was extremely uncomfortable and she was only allowed to wear it for a few hours at a time.

I hate to bring up LoK again, but this submission more accurately conveys what I was trying to say a few days ago- in terms of the physical portrayal of women, the series does it right.

-Satya


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